{ mobile_development }app.dart

Mobile apps built to ship, and keep shipping.

Cross-platform in Flutter when one codebase makes sense, fully native in Swift and Kotlin when it doesn't. From first prototype to store release and beyond.

Mobile: app screens on device
what we do

From prototype to the App Store, and every release after.

01

Flutter apps

One codebase for iOS and Android, with platform-correct behaviour on both.

02

Native iOS & Android

Swift and Kotlin for apps that need deep hardware access or maximum performance.

03

Product prototyping

Clickable prototypes and MVPs to test an idea before committing to the full build.

04

APIs & backends

The services behind the app: auth, data, payments and push notifications.

05

Store release

App Store and Google Play submission, review handling and release management.

06

Maintenance

OS updates, crash monitoring and feature releases after launch.

stack
FlutterDartSwiftKotlinFirebaseREST & GraphQLFastlane
how it works

Four steps, no surprises.

01

Scope

Features, platforms and success metrics agreed in writing.

02

Prototype

A clickable version of the key flows to test before we build.

03

Build

Two-week sprints with test builds installed on your phone.

04

Release

Store submission, launch monitoring and a post-launch plan.

common questions
Flutter or native?

Flutter for most products: one team, one codebase, faster releases. Native when you need heavy device features or platform-specific UI.

Can you take over an existing app?

Yes. We start with a code audit and give you an honest view of what to keep and what to rebuild.

Do you handle App Store submission?

Yes, including review rejections, which happen more often than anyone admits.

other specialties
{ start_a_project }
Have an app in mind?